- How does your painting project address Self-initiated Portfolio?
Project outline
You are invited to design your own
painting project with the intention of producing a Self-initiated
portfolio. You will need to produce a minimum of four resolved
paintings for the Self-Initiated Portfolio. You are required to
gather resource material, from which to select and develop
appropriate materials and processes to make a body of work.
The portfolio should show evidence of a
sophisticated use of materials and processes. It is thesefore
necessary that your investigation of a range of materials and
processes should be completed prior to commencing the portfolio.
Produce a body of painting work that
consists of a minimum of four paintings.
my concept
People throughout your life can influence the development of your
identity.
The formation
of a persons identity is a life long process and comes from an
abundant amount of sources. The areas I am focusing on in the
development of my identity are Relational , Scolastic and
sociocultural . The sociocultural aspect is important in reflecting
current society as it is now common for individuals to be greatly
influenced by popular culture.
Through a series
of paintings I focused on “people” who have directly and
profoundly changed and guided my life. And by people I am using
the term loosely , some that I am focusing on I have never met in
real life... Some are not real at all.
The purpose of
this project is to explore the development of my current identity
through the 'people' who have had a great impact on my life.
my execution
The following is
the list of paintings:
Goku ( culture
shock) – Cartoon character from Dragonball Z
color
multi-layered glass oil painting of the cartoons starting logo
Ian Adams
(enlightenment) – year 4 school teacher
cubist inspired
jigsaw portrait in oil paint
Marija (maturity)
- wife
miniature color
oil painting portrait inside a real pocket watch
Zatoichi (hope)
– Japanese film character
timber cutouts of
animation sequence , painted in monocrome
Gamehacker (
avatar) – Computer game character
contemporary take
on still life painting to create illusion of figurine in display box
made from plastic,glass and timber
titles for
artworks based on what they mean to me:
ian adams
childhood enlightenment
goku early 20's
culture shock
gamehacker cyber
, avatar , cyberlife avatar
zatoichi
disabled , recovery , hope hope
marija
adulthood,settling down,responsibility maturity
- What research did you engage with ? Artist contemporary or traditional
what did I look at when brainstorming
?
Conceptual brainstorming
revolved around people who have had a great impact on my life. I
broke the list down to 6 eventually , to people who had had a
profound impact on the development of my identity throughout my life.
I had started
Visual brainstorming for different methods of cross discipline forms
as early as july , so I had a lot of ideas to chose from. Choices for
imagery were made to best support the importance that each person had
in my life.
research focus
Most of the research and experimentation which lead to this project
came from research into hyper realism artists , cubism , tromp loiel
and the essays by Alan Kaprow on total art and experimental
art . Upon seeing Ron Mueck's giant head sculptural
construction I decided to not limit my 2D studio research and
experimentation to the regular canvas/2D plane . I instead decided to
explore painting on surfaces and forms which relate to and strengthen
the concept of the piece and looking at paintings which have the
ability to be displayed on plinths.
image
image research was specific for each
artwork as they are aesthectically very different .
(see journal for each paintings image
research)
artist
Other
contemporary artists Emil Alzamora ( beyond
rodin exhibition
, frosted glass/blurred face ) and Kathy
Temin
( cube shape) influenced visual experiment choices.
Damien Hurst – essentially
gave permission for total exploration and to focus on using
techniques that best support my concepts.
3. Discuss the planning of your
project , including experimentation , technique selection, overcoming
technical problems and determining limitations and constraints (
Refer to your journal)
experimentation,technique selection ,
why ?
painting experimentation .
Experiementation came out of my
brainstorming over the july holiday break . Hobie had mentioned that
we may be doing a portfolio which revolved around the “image
multiple” , so I began experimenting with my self portraits to see
what I could do with the same subject matter.
This experimentation then informed my
final choices
I had to experiment and learn the
nature of my materials because of my Technique selection
glass cutting
glass painting
glass glueing
timber cutting
puzzle piece designing etc
My experiementations with glass
contributed greatly to my hand injury.
To cut glass you have to make one
strong clean line , the cutting process makes a particular sound so
you know that it is deep enough.
Research into books , videos and online
aided in learning little tricks to get around the purchase of
equipment needed , for example to bevel the edge of glass I used a
river stone.
I glued the glass using a co-polymer
glue .
For Ian Adams and zatoichi,s paintings
I experiemented with painting with both hands at the same time.
Zatoichi was first , Starting with the dark tone in my left hand and
the light tone in my right.
This proved successful and a very fast
way of painting which worked well with oils . That allowed me to push
and pull the paint in a freer more expressive manner. For Ian Adams
painting I took this experimentation futher by painting color with
both hands , again using he dark tone in my left hand and the light
tone in my right.
technical problems
glass painting
after the experimentation with oil
paint and acrylic on glass I discovered that
- oil paint stuck well to the glass
- I could layer the oil paint
- drying time of oil paint was about 3 days per layer
- visually minor difference between oil paint and acrylic paint on glass , oil paint have greater vibrance/intensity than the acrylic
- acrylic laying was difficult as it flaked off easily BUT worked if thick application of paint was made and applied in on mark
the drying time of acrylic paint
determined my choice to use it
miniature painting
limitations and constraints
- time, the technical difficulty of the works requires a reasonable amount of time to execute them at a professional level but the 4th term was so short
drying time
- due to injury to right hand I am unable to use my thumb and limited mobility of fingers which will greatly slow my ability to paint and reduce my ability to refine detail in painting
4. What aesthetic decisions did you
make? Eg working with particular equipment to achieve particular
effects, establishing a key , determining a palette and deciding upon
a format and a scale
goku
- glass slides = old animation techniques , since this is from a classic animation
- cell animation = linework on one side and coloring on the other . Transparent layers over the top of one another
- The upright display – retain some of the origins of the tv , by allowing light to pass through it and to conceptually experiement/express that this watching of TV/anime is something that has carried thru till this day.
ian adams
- cubes , extended from my cubism research and the 4th dimension
- form was chosen because : the influence of quantum mechanics had on cubism and the 20/21st century which aludes to the dramatic and underlying effect ian adams had on my life in the same way
marija
- pocket watch , keepsake , something that is precious to me ..
- pocket watch image orientation , normally same orientation as the clock face but I chose the current orientation and composition for display purposes , so that the watch could be sat on a plinth
- my original intention was to paint directly onto the inside of the pocket watch but I was unable to dismantle it to gain access ( injury to my hand meant tha ti was unable to work directly on the metal as I couldnt get my hand into certain positions) solution was to paint on a a piece of gesso'd paper and attach it to the pocket watch.
zatoichi
- 4 images which cover some of the aspects of zatoichi that I felt resonated with me.
- cutouts = black and white animation stills , the empty space to alude to the celuloid origins of film
gamehacker
- box – it is the momento that you can get from the game World of warcraft
- cutout is an extention of the bust I had made over the holiday break
- cutout is to emulate the figurine that would be inside the box and is an exploration of the still life in a contemporary manner.
6. How could you further develop
your techniques in relation to you professional practice ? How might
you build upon your ideas towards future work ?
The entire process of making these
works was enjoyable and satisfying . I was reaching a point in my 2D
studios where I had a very structured process for concepting and
executing an image. I was finding it too restrictive to work on the
wall and within the confines of the traditional formats.
This year ive been working on
broadening and refining my artistic vocabulary so that I can choose a
technique to best express the concept that I am exploring. Im looking
forward to taking this aesthetic of cross disipline work even further
, and incorporating more sculptural elements.
For example
Making use of the shadows cast by the
forms , im thinking of those piles of grabage which cast shadows of
crows etc which I could use to explore concepts of duality or by
Drawing on both sides of the form.
Im still unsure as to the point that
they wont be drawings anymore.
Also ive noticed that as my dominant
hand healed I was able to draw and paint with both hands
simultaneously .. this is something I want to refine in the future.
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